A university project I did for my MSc Computer Animation and Visual Effects degree in Bournemouth University. Houdini Procedural City: The HDA was developed in Houdini 11. It support two methods, Grid and Voronoi. Both give different distribution results. The HDA supports up to five assets by default but can [...]
Exodus: Gods and Kings
dennis2018-07-13T12:46:09+00:00For this Project I was task on creating CG foreground and background smoke and dust. Done in Houdini.
Hercules The Thracian Wars
dennis2018-07-13T12:42:27+00:00For this project I was tasked to do fur simulation for the three wolves. Fur simulation was done in Houdini.
Infinity Wars
dennis2018-07-12T16:56:28+00:00For this Project I was tasked with creating a hero shot explosion with debris that gets sucked out in space during the qship sequence.
The Jungle Book
dennis2018-07-12T16:02:17+00:00For this project we were tasked to create wet fur which is fully interactive with Mowgli and the water, for the bear necessities sequence.