A university project I did for my MSc Computer Animation and Visual Effects degree in Bournemouth University. OpenGL Flocking System: Visualization was done using OpenGL API and the application was developed in C++ using Qt.
OpenGL Deferred Rendering
dennis2018-07-16T14:14:04+00:00A university project I did for my MSc Computer Animation and Visual Effects degree in Bournemouth University. OpenGL Diferred Rendering: The project was done using C++ and OpenGL API and was developed in Qt.